From the publisher's website:
Many fell to end the reign of terror of Wu-Feng, Lord of the Nine Hells. The funerary urn housing his ashes was buried in the cemetery of a village in the Middle Kingdom. Years passed, generations have succeeded and the cursed legacy has been forgotten vivants. Terré in hell, Wu-Feng has forgotten nothing. His incessant research allowed him to locate the receptacle. The shadow of his former incarnation already extends to the villagers unaware of the danger that threatens them. Fortunately, the Taoist monks keep watch, guarding the border between the dead and the living. Armed with their courage, their faith and their powers, they will try to send Wu-Feng in the Underworld. Each player controls a monk and will do it in turn act on the squares of the village (regain strength, fight monsters, etc.). Players must work together to assign tasks for each round of new ghosts arrive or progressing towards the village. Without a minimum of coordination, the players run straight defeat. But regardless of the way to do (by force or trickery), players must fend off waves of ghosts before facing the terrible incarnation of Wu-Feng in the final battle. The outcome of the battle depends the future of peaceful villagers. Can you push those infernal specters and restore peace?
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