Euchre

Euchre
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by Traditional

About 25 minutes

4 players

A Four Player Trick-Taking Card Game

Ages 12+

Published 1860


In euchre, naming trump is sometimes referred to as making, calling, or declaring trump. When naming a suit, a player asserts that his or her partnership intends to win the majority of tricks in the hand. A single point is scored when the bid succeeds, and two points are scored if the team that declared trump takes all five tricks. A failure of the calling partnership to win three tricks is referred to as being euchred or "bumped" and is penalized by giving the opposing partnership two points. A caller with exceptionally good cards can go alone, or take a loner hand, in which case he or she seeks to win all five tricks without a partner. The partner of a caller in a loner hand does not play, and if all five tricks are won by the caller the winning team scores 4 points. If only three or four of the tricks are taken while going alone, then only one point is scored. If euchred while playing alone, the opposing team still only receives 2 points. The primary rule to remember when playing euchre is that one is never required to play the trump suit (unless that is the one that is led), but one is required to follow suit if possible to do so: if diamonds are led, a player with diamonds is required to play a diamond.

Trick taking Memory Card Game

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