Risk: The Lord of the Rings

Risk: The Lord of the Rings
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by Hasbro

About 2 - 4 hours

2 - 4 players

The Middle-Earth Conquest Game

Ages 9+

Published 2002


Lord of the Rings Risk is an exciting and new version of a classic favorite board game, Risk. Lord of the Rings Risk is an excellant mixture of Risk and Lord of the Rings with loads of strategy and fun. Gameplay is similar to the original Risk, but there are additional cards (earned by entering "Sites of Power" with a leader piece) that give missions for leader pieces to accomplish, provide special bonuses, or cause "special events" to occur. These are called "Adventure cards" and like the "Territory cards" in standard Risk, they cannot be traded. One key difference is that the game itself is randomly time-limited by the Ring moving along the Fellowship's path at the end of each player's turn, its rate determined by dice rolls. The game ends when the Ring reaches the end of its path (the Mount Doom territory) and rolls higher than a 3 to move directly into the Cracks of Doom. The addition of a defined end point to the game is helpful in preventing a long and drawn out game of back-and-forth nonsense; the down-side of the defined end point is that the player who gets the last turn through random chance will likely be the winner by points only.

Area control Dice rolling Area movement Set collection Hand management Fantasy

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